Weapons
Asterisk (Twin Cross-Blades)
Attack Power: 2
Range: Entire Screen

Pressing attack a second time after throwing these will split them, allowing Mike to hit two enemies at once. Once split, each blade can travel up to four tiles.
Baseball Bat
Attack Power: 2
Range: 1

A slow but powerful swing of this bat is sure to defeat even the toughest enemies.
Bola (Twister)
Attack Power: 1
Range: Entire Screen

Low damage but unparalleled range. Stay safe from a distance.
Fire
Attack Power: 2
Range: 2.5

Remember kids, you should never play with fire... unless giant serpents are threatening the island.
Island Yoyo (Island Star)
Attack Power: 1
Range: 1.5

This is your primary weapon which is the very first thing you acquire when reaching the island. You will always have this throughout the entire game. It is rather weak and has a short range. The yoyo was renamed to star for the VC release.
Laser Gun
Attack Power: 3.5
Range: 4

The laser gun is even more powerful than your super nova, unleashing a blast three tiles wide that devastates any enemies in its path.
Miracle Mirror
Attack Power: Reflects Projectiles
Range: Projectiles Travel Entire Screen

A mirror that can reflect the projectiles of the Dimhags and Pirate Ghouls. Use these wisely or Mike will meet an untimely end.
Ray Gun
Attack Power: 2
Range: 6

The ray gun can be fired rapidly and across great distances. One of the most power weapons in the game.
Shooting Star
Attack Power: 2
Range: 3.5

Once acquired, if Mike has 6 or more hearts, the shooting star replaces your yoyo. This weapon deals more damage and has a decent range.
Slingshot
Attack Power: 2
Range: 2.5

The slingshot does more damage then your yoyo and is more powerful. Mike can never find enough rocks for it.
Spikes
Attack Power: 2
Range: Anywhere on Screen

The most incredible pair of cleats one could ever own. Using this allows Mike to kick each enemy on the screen regardless of their location.
Super Nova
Attack Power: 2.5
Range: Entire Screen

The super nova is Mike's ultimate weapon. It deals additional damage and has no range limit. This replaces the shooting star as long as Mike has 11 or more hearts.
Wonder Horsehide (Baseball)
Attack Power: 2
Range: Entire Screen

Mike brings the heat as an ace pitcher. You won't be taking a base if hit by one of these.