Bosses
Broken Joe

Health: 26
Projectile Attack Power: 2.5
Projectile Attack Power: 2.5
Hailing from Easter Island, Broken Joe comes alive and slowly moves after Mike, shooting stone snakes along the way. Practice your ace pitching and smack him the mouth with the Wonder Horsehide to send him back home.
Giant Turboss

Health: 34
Projectile Attack Power: 2
Projectile Attack Power: 2
The Giant Turboss behaves like an upgraded version of Octo. Avoid his projectiles and wait for him to come close, then hit him with everything you've got.
Hoodoo Doll

Health: 27
Attack Power: 11
Projectile Attack Power: 3
Attack Power: 11
Projectile Attack Power: 3
These Hoodoo Dolls are tough to defeat. They wander the room searching for Mike and will spin violently once he is in their line of sight, firing bullets in four directions.
The Statues of Twin Sumocho

Health: 20
Projectile Attack Power: 2
Flame Attack Power: 3
Projectile Attack Power: 2
Flame Attack Power: 3
Two heads aren’t better than one when they’re hurling rocks at you. Dodge the flames and split your Asterisk to damage the statues until they crumble.