Bosses
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Jet-Pack Jumper (gold)
Health: 64
Attack Power: 5
Projectile Attack Power: 1
This droid has been upgraded to gold elite status. He moves back and forth shooting bullets at Mike. Use hit and run tactics or else it may decide to charge if you stay in one spot too long.
Jet-Pack Jumper (silver)
Health: 24
Attack Power: 2.5
Projectile Attack Power: 1
These heavily armored droids are not the ones Mike's looking for. Avoid their bullets and take them out. Do not leave the room or they'll have full health when you return.
Osteroid
Health: 71
Projectile Attack Power: 2.5
Purple Projectile Attack Power: 1
Osteroid attacks by firing bullets from his chest and large purple projectiles from his mouth. He is nearly indestructible since he heals back to full health whenever he jumps backwards, so it's in your best interest to drop him into the pit below.