Enemies
Death Disc

Health: 1
Attack Power: 3
Attack Power: 3
These spiky things keep coming, and coming, and coming, and coming! Red ones can be killed with a single hit, while gold ones take four times as much energy to eliminate. Both still hurt Mike the same. Destroy each as they come into reach, and then get out of their way!
Electricity

Attack Power: 2
Coming into contact with this would be a shocking experience. They follow Mike around, but there can be a pattern to their appearance, so pay attention, and you might make it past with your nerve cells intact.
Heat Tile

Attack Power: 7.5
OW! If you don't want to be Zoda's next human fillet dinner, you best avoid these. They will be a real test of your jumping skill, so if you can't take the heat! *SIZZLE*
Mobilized Turret

Health: 2.5
Attack Power: 5
Projectile Attack Power: 1
Attack Power: 5
Projectile Attack Power: 1
These are mostly found in Zoda's ship. They shoot projectiles at you, and can move their position to get better aim. It doesn't do Mike any good to jump on them either. Dodge their bullets and attack with a long range weapon for best results.
Space Rider

Health: 2
Attack Power: 3
Attack Power: 3
And the nominee for 'Most Annoying Enemy in the Tropics'
Space Trooper

Health: 6
Attack Power: 3
Projectile Attack Power: 1.5
Attack Power: 3
Projectile Attack Power: 1.5

Health: 10
Attack Power: 5
Projectile Attack Power: 2.5
Attack Power: 5
Projectile Attack Power: 2.5
Loyal servants to the evil Zoda, Space Troopers are trained killers, out to protect their boss. They shoot their laser guns at you, as well as jumping in close for some hand to hand combat. Yellow troopers are tough enough, the gold are even tougher, while the green ones are nearly twice as strong and deadly. Stay as far away from them as you can, jump over their shots, and use a long distance weapon to show them who's boss.
Spinner

Health: 2
Attack Power: 1
Attack Power: 1

Health: 3
Attack Power: 2
Projectile Attack Power: 1
Attack Power: 2
Projectile Attack Power: 1
Spinner's float around the room, as obstacles for anyone who tries to proceed past them. The gray ones are pretty easy, but be especially careful for the red ones, as they are stronger and they shoot bullets in your direction.
Turret

Health: 4
Projectile Attack Power: 1.5
Projectile Attack Power: 1.5
Turrets are guns that shoot at intruders, before enclosing themselves in an unbreakable shield to avoid being damaged. When their shield resides, attack them quick, before they get a shot in on you.