Enemies
All Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8
Death Disc
Health: 1
Attack Power: 3
These spiky things keep coming, and coming, and coming, and coming! Red ones can be killed with a single hit, while gold ones take four times as much energy to eliminate. Both still hurt Mike the same. Destroy each as they come into reach, and then get out of their way!
Electricity
Attack Power: 2
Coming into contact with this would be a shocking experience. They follow Mike around, but there can be a pattern to their appearance, so pay attention, and you might make it past with your nerve cells intact.
Heat Tile
Attack Power: 7.5
OW! If you don't want to be Zoda's next human fillet dinner, you best avoid these. They will be a real test of your jumping skill, so if you can't take the heat! *SIZZLE*
Mobilized Turret
Health: 2.5
Attack Power: 5
Projectile Attack Power: 1
These are mostly found in Zoda's ship. They shoot projectiles at you, and can move their position to get better aim. It doesn't do Mike any good to jump on them either. Dodge their bullets and attack with a long range weapon for best results.
Space Rider
Health: 2
Attack Power: 3
And the nominee for 'Most Annoying Enemy in the Tropics'
Space Trooper
Health: 6
Attack Power: 3
Projectile Attack Power: 1.5
Health: 10
Attack Power: 5
Projectile Attack Power: 2.5
Loyal servants to the evil Zoda, Space Troopers are trained killers, out to protect their boss. They shoot their laser guns at you, as well as jumping in close for some hand to hand combat. Yellow troopers are tough enough, the gold are even tougher, while the green ones are nearly twice as strong and deadly. Stay as far away from them as you can, jump over their shots, and use a long distance weapon to show them who's boss.
Spinner
Health: 2
Attack Power: 1
Health: 3
Attack Power: 2
Projectile Attack Power: 1
Spinner's float around the room, as obstacles for anyone who tries to proceed past them. The gray ones are pretty easy, but be especially careful for the red ones, as they are stronger and they shoot bullets in your direction.
Turret
Health: 4
Projectile Attack Power: 1.5
Turrets are guns that shoot at intruders, before enclosing themselves in an unbreakable shield to avoid being damaged. When their shield resides, attack them quick, before they get a shot in on you.