Enemies
All Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9
Boulder
Attack Power: 2.5
Boulders fall from the walls and roll across the screen. Don't even think about trying to jump over them.
Cactusman
Health: 6
Attack Power: 2
Projectile Attack Power: 1
Prickly on the outside, these creatures just want to give Mike a hug! When defeated, they will explode, shooting out some of their spines everywhere.
Cobra
Health: 6
Attack Power: 1.5
Cobras just run around the room in random directions. They move swiftly and unpredictably. It's best to stay away and wait for them to come to you.
Dirty Chest
Health: 4.5
Attack Power: 2.5
Projectile Attack Power: 1
These treasure chests are easy to spot due to their discoloration. They'll hop around spitting coins at you once you come into contact with them.
Dirty Coin
Health: 2
Attack Power: 1
If you take too long to defeat the Dirty Chest, a Dirty Coin will emerge and start rolling around the room quickly after Mike.
Golden Child
Health: 2
Attack Power: 1
There's nothing remarkable about this Golden Child. Just another pint-sized kid chaotically running laps around the room.
Minecart Rider
Health: 24
Attack Power: 2
Projectile Attack Power: 1
This Minecart Rider only makes a one-time appearance. He rides the rails back and forth while firing cannonballs and unleashing a nonstop parade of Golden Children.
Miner Ghoul
Health: 1
Attack Power: 2
Projectile Attack Power: 1
Miner Ghouls only appear briefly before vanishing again. Unlike in StarTropics, no Magic Mirror is required to reflect back their projectiles. Just hit them with your regular weapons.
Scorpion
Health: 3
Attack Power: 2
Projectile Attack Power: 1
Try not to get stung by these creepy crawlies! The pink ones are relatively harmless while the blue ones will shoot at you regardless of whether they have line of sight.
Wall Stakes
Attack Power: 2
These wooden stakes emerge from the wall to skewer anything in its path. Kebabs are delicious. Being one, less so. Stay off the menu!