Enemies
All Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9
Frankenstein's Bride
Health: 20
Attack Power: 2.5
Projectile Attack Power: 1.5
She’s got style, she’s got grace - and an endless stash of explosives in her purse! Floating through the room like it’s a runway, she drops bombs with bridal flair.
Frankenstein's Monster
Health: 7
Attack Power: 2
After one hit, the top part of these slow-moving creatures will be destroyed, leaving fast running legs. Hit the legs quickly before they run all over you!
Ghostly Group
Health: 13
Attack Power: 1.5
Projectile Attack Power: 1
These spooky specters always travel in packs. The teal ones are invincible but will make a ghostly getaway once you take out their purple leader. Don’t let your guard down as they’ll all take a parting shot at you before vanishing!
Nocto
Health: 1
Attack Power: 1.5
Health: 3
Attack Power: 1.5
These are just like the Noctos in StarTropics. They fly around the room and sometimes stop to rest. The red Noctos are thrown out by Zoda-Y and are weaker than all of the other variants.
Sorcerer
Health: 20
Attack Power: 2.5
Projectile Attack Power: 2
Sorcerers float around the room dropping glass orbs all over the ground. Hitting the orb will send it hurling towards you at an unavoidable speed. Taking them down requires patience and a whole lot of persistence.
Tombstone
Health: 13
Attack Power: 2.5
Projectile Attack Power: 1.5
These ghosts are only vulnerable if you shoot the tombstone strapped to their backs. Just be warned - doing so will trigger a counterattack. It’s the one time tombstone desecration is not only allowed... it’s encouraged!