Enemies
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Blade
Attack Power: 3
Trust me, Mike doesn't need this close of a shave! Keep your peach fuzz intact and steer clear of the blades coming from the ground.
Blob
Health: 3
Attack Power: 1.5
Typically found in clusters, blobs hop quickly around the room. The best bet is to hole up in the corner of the room and attack as fast as you can.
Giant Blob
Health: 16
Attack Power: 3
Projectile Attack Power: 1.5
Beware of the Giant Blob. It's large, gooey, and not shy about spitting acid your way. It will split apart into three smaller blobs during its death knell.
Gold Knight
Health: 13
Attack Power: 2.5
Projectile Attack Power: 1.5
These armor-clad warriors are resilient. Somehow they have an endless supply of ammo despite having zero pockets. And if that's not enough, he's got a shield too, so you can only damage him from behind.
Nocto
Health: 3
Attack Power: 1.5
These are just like the Noctos in StarTropics. They fly around the room and sometimes stop to rest. The red Noctos are thrown out by Zoda-Y and are weaker than all of the other variants.
Rocker
Health: 8
Attack Power: 2
Projectile Attack Power: 1.5
The Rocker may move slowly, but don’t drop your guard. When it takes its final hit it detonates in a violent burst, sending rocks flying in all directions. Keep your distance and be ready to jump over the debris.
Silver Knight
Health: 13
Attack Power: 2.5
Projectile Attack Power: 1.5
This knight in shining armor is no joke. Its heavy armor provides him with strong defenses making it incredibly difficult to defeat. To make matters worse, each armor set comes equipped with its own endless supply of the 3 Way Shot. At least this one doesn't have a shield!
Sky Bomb
Projectile Attack Power: 1.5
These mysterious orange bombs fall from the sky without warning. After a few seconds they detonate, sending projectiles shooting across the entire screen in every direction. The bomb itself is harmless to touch and cannot be damaged, but don't be anywhere near it when it goes off!
Spike Fence
Attack Power: 1
You can only avoid the Spike Fences by jumping over them. It's like hurdles - just a lot more painful if you mistime your jump!
Spike Floor
Attack Power: 2
Watch your step! Spike Floors will damage Mike if he walks over them. You'll need to leap over them to get past safely.
Zodasaur
Health: 25
Attack Power: 2
Projectile Attack Power: 3
Zodasaurs are the toughest foes you'll face. They launch massive energy balls as soon as you enter their line of sight. Your best bet is to attack from a diagonal angle. If you have to face them head-on, time your jumps to clear their projectiles.