Enemies
All Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9
Alien Bug
Health: 5
Attack Power: 2
Projectile Attack Power: 1
Ewwww! These are some gross looking bugs and some of the biggest you'll ever come across. Don't panic, though. They are relatively harmless so avoid whatever they're launching and give 'em a good swat!
Alien Monster
Health: 6
Attack Power: 2
Projectile Attack Power: 1
One of Zoda's minions, these aliens relentlessly release bullets in all directions. Mike will need to put those dodgeball skills from gym class to the test against these foes.
Ball Puzzle
Attack Power: 2
These dangerous balls will roll around the room. Hitting them will change their direction. You'll need to get all the balls in the hole to open the passageway to the next room.
Bonespitter
Health: 6
Attack Power: 1.5
Projectile Attack Power: 1
These guys have a few bones to pick with Mike! These skulls spin around the room, only stopping when they want to spit bones at you. Dodge them and move in quickly to attack.
Boobytrap
Attack Power: 2.5
These things just rise and fall. Move quickly under the ball when it is up, and you'll be all set. Don't look up!
Lizard
Health: 6
Attack Power: 1.5
These lizards come in purple and red, with the red ones be superior in every way. Your best bet is to stand your ground and wait for them to come to you.
Mini Monster
Health: 4
Attack Power: 1
These pocket-sized cyclops are adorable. Mini Monsters just wander around aimlessly. Don't get too close, or they might gently nibble on your ankles.
Muscle Man
Health: 13
Attack Power: 2
This guy is ripped but has no stamina. He walks around slowly and will exert all his energy to take a quick burst forward, so stay out of his path!
Spike Fence
Attack Power: 1
You can only avoid the Spike Fences by jumping over them. It's like hurdles - just a lot more painful if you mistime your jump!
Zoda Spawn
Health: 5
Attack Power: 2
Direct from the big guy himself, these nasty mini-incarnations of the Prime Invader are stubborn and know nothing else except to kill Mike. Don't let them gang up on ya, or you could be in for big trouble. The green ones are tougher in every way.
Zodasaur
Health: 23
Attack Power: 2
Projectile Attack Power: 2
Zodasaurs are the toughest foes you'll face. They launch massive energy balls as soon as you enter their line of sight. Your best bet is to attack from a diagonal angle. If you have to face them head-on, time your jumps to clear their projectiles.